We had an idea to show the percentage progress on the total number of these tasks, but in the end without specifics it won’t tell the waiting players much and will only give more room for speculation. For the upcoming release, the count of these individual tasks goes into the hundreds. Keeping accurate records of all tasks, even the smallest, and progress on them. At the end of last year I thought that if we decided not to release all third-party content besides the city itself, all the work could be completed with a reasonable speed by the release date of Heroes 3 (March 1), but this is my expectation did not correspond to reality, as well as the framework of the year and a half, which once unofficially called Docent.Ĭompared to how the development was organized 2 years ago, we have significantly stepped forward. Making a pretty picture is an important task, but far from the only one, and by the hour it’s much easier to make a graphic than to translate an idea into a game on the technical side. It’s very hard being on the “graphical” side of development to evaluate progress on completely different things, especially the code. Yes, at one point I said that updates before the release, I do not want to write more, but it seems I fell into the same trap in which once got Docent. There is no specific release date.įor a long time there was not a word from the team in my face, I feel the need to fill the information vacuum. The team continues to work on the project. Post from, posted by Lazy/Donko (this is a machine translation from Russian):
0 Comments
Leave a Reply. |